As every rigging artist deals with, I encountered several problems with the rig as I was creating it. I was making some minor, amateur mistakes such as using the wrong kind of constraints, having things parented in the wrong places, constraining the wrong things, etc. I was also running into rotation issues with the arm systems when I constrained the Pole Vector control to the it's IKhandle. Once I redrew my joints, double checking to make sure that my arms were planar with a slight bend in the arm systems, I was able to correct my mistake. Now that I have completed the rig, I was able to learn from my mistakes and I feel a lot more confident about my rigging skills now.
The only script used on this rig was a padding script for the joints just for the sake of saving me some time. Other than that, everything was created manually. There is not a face on this model, so I did not have to worry about doing a facial rig or blend shapes for this model. I am highly encouraging critiques on this rig and appreciate them as well! I feel like it is at a finished point, but there is ALWAYS room for improvement so I would love to hear from other fellow riggers and make any improvements to it that are needed. Thank you, in advance!
No comments:
Post a Comment